Surprise! Not dead!
Link (lossless .wav format): http://ge.tt/9E0ITPH/v/0
Here we have a slightly modified version of the classic Karplus-Strong string synthesis, one of my favorite non-basic synthesis methods because of it's simplicity and flexibility. I incorporate a ring modulator into the initial impacts, and allow the impacts themselves to become more sustained and pronounced. I used no interpolation in any of the UGens, which caused many high up harmonics, which were later filtered out. There are four "strings" ringing, proportional to 200/300/400/600. A low pass filter was utilized. This was created entirely in Supercollider, with myself controlling ring modulation frequency and impacts (using a midi keyboard), but then the resulting file was edited in audacity, dropping the overall speed around 50 percent, so that the higher up harmonics would make themselves more known, and also filtering out the excessively high harmonics in order to make room for the lower drones.
Anyways, that's about all, sorry I haven't posted for a while, been very busy, but don't think I have forgotten about you! :D
<3 ac
Showing posts with label filter. Show all posts
Showing posts with label filter. Show all posts
Tuesday, May 8, 2012
Saturday, April 23, 2011
Experimentation With Filtered Noise Signal
Using a resonant filter. It looks quite pretty in a spectrograph :)
http://www.mediafire.com/?atnu82mspaifhxq
http://www.mediafire.com/?atnu82mspaifhxq
Saturday, April 9, 2011
2 Other SC Projects
This one was all live coding, from start to finish: http://www.mediafire.com/?463m4ce7hgrrpty
This one was an experiment with the klang and klank objects: http://www.mediafire.com/?gi1ij41muop0mqa
Enjoy!
This one was an experiment with the klang and klank objects: http://www.mediafire.com/?gi1ij41muop0mqa
Enjoy!
Labels:
audio,
code,
experiment,
filter,
fun,
livecoding,
noise,
supercollider,
test
Friday, April 8, 2011
Ring Onward (Supercollider)
Neato thingy I made in super collider, with the help of the super-nice <joshpar> on #supercollider, one of the actual developers of the program! It works by pushing the Ringing filter to its limits, using constant impulses (that popping sound you hear). Its my new genre! I call it: "Demonic Zombie Noise Trance"? :3
First, the code!
{
a = Pan2.ar(Mix.new(Impulse.ar([1,2])),0.0);
b = Mix.new(SinOsc.kr([0.1,0.3]));
a.postln;
c = RLPF.ar(Ringz.ar(a,a/2,b*0.5+2), 2500);
LeakDC.ar(Pan2.ar(Mix.new(Limiter.ar(c,1),0)))
}.play;
And now, the link to the MP3: http://www.mediafire.com/?blzmxbad3jrczst
P.S. 2 more supercollider experiments coming up! These won't have the code included, though :(
First, the code!
{
a = Pan2.ar(Mix.new(Impulse.ar([1,2])),0.0);
b = Mix.new(SinOsc.kr([0.1,0.3]));
a.postln;
c = RLPF.ar(Ringz.ar(a,a/2,b*0.5+2), 2500);
LeakDC.ar(Pan2.ar(Mix.new(Limiter.ar(c,1),0)))
}.play;
And now, the link to the MP3: http://www.mediafire.com/?blzmxbad3jrczst
P.S. 2 more supercollider experiments coming up! These won't have the code included, though :(
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