Though I can't really go into depth, I will say that this required only a single 1 second buffer, with about 10 different play-heads moving along it at various speeds, as the buffer was being recorded to live, with feedback through an open speaker loop. Since almost everything you are hearing was made through processed live recordings of my voice, I must say that I will NOT be doing this again for a bit. It hurts your voice a lot :X
What is neat about this is that it was done entirely live, no post-processing, which means that this kind of buffer-based processing would work well in a concert setting; I should look further into this in the future :)
link: http://ge.tt/93l08iH/v/0
Showing posts with label digital. Show all posts
Showing posts with label digital. Show all posts
Tuesday, May 15, 2012
Tuesday, April 5, 2011
SuperCollider Livecoding Session 1 Results
Thought i'd upload a quick livecoding session of mine. I didn't think to record it till the very end though, so this is just the final product, not the work leading to it. It runs for forever, but i only recorded a short snippet of it so you got the idea. Also, I forgot to save the sourcecode... sowwy :(
Enjoy the lil noises :)
http://www.mediafire.com/?ayedcq5wyvti78j
Enjoy the lil noises :)
http://www.mediafire.com/?ayedcq5wyvti78j
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